Wow! Thank you for this! It's like a missing piece. I needed this. Pretty pixel art, stunning effects, evolution of enemies, powerful bonuses, chaotic, endless and simple but addictive gameplay. Oh, yes, and beautiful sounds. They even not perfect -- they are YUMMY AS HELL! And this white noise ambient... Oh my god...
Thank you for your work. :)
If you release a extended edition on Android, I'll of course buy it!
Great game. My favorite of the SHMUP randomly generated genre (that includes all the top down roguelikes). And possibly the best sound design I've ever heard, honestly.
Everything about this is great. The Robotron-esque gameplay, the art, the sound design, everything overflows. I do wish lives were more common and the game was more difficult - part of robotrons strengths was being forced to pick up friends for health.
Great, really great. But it’s so laggy on my Android device. Level 1 starts out laggy and as enemies are cleared the game runs much smoother. Maybe some optimisation would help? Until then I’ll see if I can find a way to play the Windows version on my Mac. Keep up the good work!
This new is much better, quite playable. There is still some slowdown at the beginning of a level (how much depends on how many enemies there are) that eases off as the level becomes more empty, but it’s much less than before. So, thanks!
ps: I’m using Android 11 running on a Nexus 7 (2013). Old, I know, but still very capable and a great book reading tablet.
Very nice game. Our German-language review can be found in our recorded livestream starting at 03:05:29. Subscription to our YouTube or Twitch channel is welcome. 🙂
Sideloading is now possible on the iiRcade. Any chance you could make the existing iiRcade version of Satryn available for download (or even for purchase) here, too? Cowcat recently did likewise with Brok the Investigator on their itchio page, and the sideloading iiRcade community is trying to compile a list of other games that iiRcade owners can buy and sideload now (while still supporting developers) now that iiRcade is out of business. Thanks!
The iiRcade is community is excited that you've made this available to sideload. Thanks! A lot of us are big fans of this game.
We have a .zip file with the iiRcade loading screen artwork and controls pre-configured for iiRcade. Is there some way we can provide it to you? That way, you could post the iiRcade version as a .zip file with artwork and controls ready to go.
Olá,o seu jogo está muito bom jogabilidade incrível,gráficos bom,dinâmica ótima,o jogo na minha opinião ficaria mais divertida com novos heróis e talvez um modo multiplayer.
It's cool having the all the updates available for the free version, but why not call this version Deluxe too? Or is the Deluxe because of the achivements and leaderboards? What if you had a achievment list for the free version built into the menu?
this is the best modern take on Robotron out there. super comfortable to play without a mouse because of the 8-way shooting. cross-shaped lens flare with the additive blending is so pretty, oh my god. the sound design is so good too -- sounds like a Williams game but punchier and throatier.
(P.S. if this is gamemaker, if you want to export a mac version i may be able to help.)
edit: it gets so hectic past level 20, i love it so much
I own this game on steam and I have talked to you before about maybe adding music to the game but in the full version I think it would be cool if they were steam workshop support for making custom powerups. Also, the game gets boring after playing for a few hours, maybe some sort of challenge system where you have a few challenge slots and when you complete one you get a new one and for completing them you get some cosmetic settings, or it could be just for achievements.
Maybe one that that repels nearby enemies in a blast-like manner or for a period of time, I've noticed that I often die it's because I'm surrounded by enemies so it might be a separate mechanic you use at any time by pressing a certain key/button (I've played on both Keyboard and mouse and controller and I think controller is better (My wrists hurt less)) kind like how the shield is a power-up bit it's a separate mechanic.
Also unrelated to powerups, is there any chance you could add 360 degree firing for controller. If you're not up to that because it would be an unfair advantage, you could always make a separate leaderboard for controller runs. You don't have to accept any of these ideas, just thigns I've thought about while playing.
I really like almost everything, the only thing I don't like is that even with controller the aiming is in only 8 directions, it's a little hard to aim correctly.
howdy! I want to say that your works seem so frigging amazing :)
It would mean a lot if you could maybe consider porting your games to 32bit or maybe ARM windows too (even if it's in the paid versions) so that's more accessible to people with different architectures.
I would love to play the games but sadly my ARM device does a poor job emulating x64 apps, even ones without demanding assets >.<
When you have an idea for a game, you should maybe write it down, that's what I do, I'm constantly having ideas for simple games and sometimes they are really fun!
Fantastic game! Keeps the controls simple. Difficulty ramp is just right. Every death feels fair (I can see how I could have avoided it). Scaling multiplier really ups the "one more try" effect.
Wish the donate button let me choose a higher amount! I know I can do it multiple times, but it's annoying giving that extra cut to PayPal each time.
← Return to twin stick shooty
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but this doesnt play on spectrtum zx tho?
you're right, the art style is merely inspired by the limitations of the ZX. i have removed this tag to not be misleading in the future.
Wow! Thank you for this! It's like a missing piece. I needed this. Pretty pixel art, stunning effects, evolution of enemies, powerful bonuses, chaotic, endless and simple but addictive gameplay. Oh, yes, and beautiful sounds. They even not perfect -- they are YUMMY AS HELL! And this white noise ambient... Oh my god...
Thank you for your work. :)
If you release a extended edition on Android, I'll of course buy it!
thank you for taking the time to check it out. i am happy it clicked for you. 🙇♀️
THANKS FOR THIS
Great game. My favorite of the SHMUP randomly generated genre (that includes all the top down roguelikes). And possibly the best sound design I've ever heard, honestly.
thank you. this means so much to me. i'm really glad it clicked with you.
I've been looking for a game in this genre that is this good and I've finally found it.
Cool game, add a combo counter in the two versions, in itch io and steam to make it even coolness...
Super Gameplay. And very clever way to manage pixel/ratio screen !! Very nice work @maybell !!
thank you, i'm so happy you noticed. sharp, crispy pixel art is beautiful.
Everything about this is great. The Robotron-esque gameplay, the art, the sound design, everything overflows. I do wish lives were more common and the game was more difficult - part of robotrons strengths was being forced to pick up friends for health.
I aspire to make games that look this good.
Really cool game. Plays really well on an android handheld emulator console! Nice little game to pick up and play in small bursts.
EPIC GAME
Played this on Asus ROG Ally handheld. Looks and sounds great. Loving the smooth blasty chaos. Great game for Ally, steam deck etc
Great, really great. But it’s so laggy on my Android device. Level 1 starts out laggy and as enemies are cleared the game runs much smoother. Maybe some optimisation would help? Until then I’ll see if I can find a way to play the Windows version on my Mac. Keep up the good work!
just sprinkle some optimization on it, nbd
I agree, nbd, you just have to care. Here’s how I did it with my latest game: https://blog.gingerbeardman.com/2023/11/21/yoyozo-how-i-made-a-playdate-game-in-39kb/
hey, thanks for making me aware of this issue. i just uploaded 1.1.3 which should hopefully have a lot of optimizations.
what kind of device are you using? is the performance improved?
This new is much better, quite playable. There is still some slowdown at the beginning of a level (how much depends on how many enemies there are) that eases off as the level becomes more empty, but it’s much less than before. So, thanks!
ps: I’m using Android 11 running on a Nexus 7 (2013). Old, I know, but still very capable and a great book reading tablet.
Very nice game. Our German-language review can be found in our recorded livestream starting at 03:05:29. Subscription to our YouTube or Twitch channel is welcome. 🙂
Sideloading is now possible on the iiRcade. Any chance you could make the existing iiRcade version of Satryn available for download (or even for purchase) here, too? Cowcat recently did likewise with Brok the Investigator on their itchio page, and the sideloading iiRcade community is trying to compile a list of other games that iiRcade owners can buy and sideload now (while still supporting developers) now that iiRcade is out of business. Thanks!
hey, i have uploaded the iircade version of satryn here. it is completely free. sideload away! :)
That's great. I'll be sure to let the community know. Thanks!
The iiRcade is community is excited that you've made this available to sideload. Thanks! A lot of us are big fans of this game.
We have a .zip file with the iiRcade loading screen artwork and controls pre-configured for iiRcade. Is there some way we can provide it to you? That way, you could post the iiRcade version as a .zip file with artwork and controls ready to go.
you can email me at maybell(dot)soft(at)gmail(dot)com. :) or dm me on our discord. thank you!
perhaps make the friends at least try to run from monsters and traps that are hostile to them
Olá,o seu jogo está muito bom jogabilidade incrível,gráficos bom,dinâmica ótima,o jogo na minha opinião ficaria mais divertida com novos heróis e talvez um modo multiplayer.
obg pela a atenção
Hi, if i buy you’re game here, we have also a steam key ? thanks !
hi :) the game is free on itch.io. if you want leaderboards and achievements, you can buy the game on steam. thank you! <3
It's cool having the all the updates available for the free version, but why not call this version Deluxe too? Or is the Deluxe because of the achivements and leaderboards? What if you had a achievment list for the free version built into the menu?
Hello?
gameplay video:
this is the best modern take on Robotron out there. super comfortable to play without a mouse because of the 8-way shooting. cross-shaped lens flare with the additive blending is so pretty, oh my god. the sound design is so good too -- sounds like a Williams game but punchier and throatier.
(P.S. if this is gamemaker, if you want to export a mac version i may be able to help.)
edit: it gets so hectic past level 20, i love it so much
thank you <3 it was made in godot. :) i definitely do need help with mac port stuff.
godot, even better! i can try to compile for macos if you need it. i'll DM you on twitter so you have my handle
Would love to see this on the Switch :)
I like the music you used in the trailer; techno/dubstep I think would really fit this game.
ennway made the music, check them out on spotify sometime <3
I own this game on steam and I have talked to you before about maybe adding music to the game but in the full version I think it would be cool if they were steam workshop support for making custom powerups. Also, the game gets boring after playing for a few hours, maybe some sort of challenge system where you have a few challenge slots and when you complete one you get a new one and for completing them you get some cosmetic settings, or it could be just for achievements.
workshop support most likely will not happen, sorry :(
any sick ideas for power-ups that i can steal in the meantime? ;)
Maybe one that that repels nearby enemies in a blast-like manner or for a period of time, I've noticed that I often die it's because I'm surrounded by enemies so it might be a separate mechanic you use at any time by pressing a certain key/button (I've played on both Keyboard and mouse and controller and I think controller is better (My wrists hurt less)) kind like how the shield is a power-up bit it's a separate mechanic.
Also unrelated to powerups, is there any chance you could add 360 degree firing for controller. If you're not up to that because it would be an unfair advantage, you could always make a separate leaderboard for controller runs. You don't have to accept any of these ideas, just thigns I've thought about while playing.
just wondering but did you see this, you didn't reply
i did see it :) i love the wind blast power-up. i would really like to add it one day.
360 degree aiming is a hard no, for personal taste reasons. <3
Dug this one back up after 3 years cuz i remembered it in the middle of the night. Still badass as ever.
I really like almost everything, the only thing I don't like is that even with controller the aiming is in only 8 directions, it's a little hard to aim correctly.
will there ever be a mac port?
mac is cringe
macOS support has been added to the deluxe version on steam. :)
Is there a way to buy Deluxe on itch.io? I like that itch.io gives more to devs and I also like DRM-free titles. :)
i have updated the itch.io version to match the Steam version. :)
thank you! Am I understanding correctly that the Deluxe version on itch is free? i don't see a way to buy on itch. if so, I'll donate. :)
deluxe is steam only and adds leaderboards and achievements. otherwise, they are the same game. and yes, it's free. :)
howdy! I want to say that your works seem so frigging amazing :)
It would mean a lot if you could maybe consider porting your games to 32bit or maybe ARM windows too (even if it's in the paid versions) so that's more accessible to people with different architectures.
I would love to play the games but sadly my ARM device does a poor job emulating x64 apps, even ones without demanding assets >.<
But again, great job on everything you've done!
you are really an excellent game developer. Keep up the great work!!
This game Is so lovely and challenging.
The gameplay Is well designed and the controls are fluid.
The sound design is excellent and I often snap my fingers at the level clear sound.
10/10
This is awesome, just bought the pack on Steam!
i really like the game no complaints
Awesome game. I loved playing it!
can you maybe make a mac por
hi, the deluxe version on steam now supports macOS. thank you for your patience! :)
a new high score to celebrate the deluxe announcement! thanks for a great game!
Let’s gooo
Man, wish I could make fun games like this.
When you have an idea for a game, you should maybe write it down, that's what I do, I'm constantly having ideas for simple games and sometimes they are really fun!
Fantastic game! Keeps the controls simple. Difficulty ramp is just right. Every death feels fair (I can see how I could have avoided it). Scaling multiplier really ups the "one more try" effect.
Wish the donate button let me choose a higher amount! I know I can do it multiple times, but it's annoying giving that extra cut to PayPal each time.
hello admin! how are you doing? are you make more game?
i hope you safe and healthy!
can you make a mac port